What is this?
This fix makes Dead Space 2 use raw mouse input without any additional smoothing or acceleration. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files.
You can download the fix from PC Gaming Wiki here.
Even though the mouse controls in Dead Space 2 are better than in the first one, it still suffers from many of the same issues. Most notably, it has negative mouse acceleration and a sensitivity that is dependent on the frame rate, which leads to inconsistent movement when the performance is not stable.
This fix circumvents those problems by acquiring raw mouse input and injecting it directly into the game’s camera functions.
- Raw mouse input independent of FPS or VSync
- Reasonable sensitivity range
- Same sensitivity in each direction
- No dead zone for slow movement
- No additional smoothing or positive/negative mouse acceleration
- Improved mouse cursor
- No automatic camera re-center
- Configuration via the ingame settings as usual
- Simple installation and usage without any external configuration
Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
- Extract the file
dinput8.dllto your main game folder*. For example:
"C:\Program Files (x86)\Origin\games\Dead Space 2\".
- Start the game like you would normally, for example directly through Origin or Steam
See *Loading Other Fixes/Mods/Injectors for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name.
- Remove or rename the
dinput8.dllfrom the folder of the game.
How To Use
After the installation the fix does not require any additional treatment. Just launch the game as usual.
To change the sensitivity just use the ingame settings like you would normally. The fix also incorporates the x- and y-axis inversion settings.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other fixes, mods or injectors that are also using a
dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
- File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix
_Remoteadded to it. For example
dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
- Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix
_Remoteadded to it. For example
dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs
Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
What You Should Know
This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
Since this fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
If you do not — and why should you — feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses “hacking techniques” such as injection and hooking, it could trigger anti-virus software without being harmful.
The fix currently does not work with the alternate .exe file that removes the preorder/promotional DLC from the Steam version of the game.
I would like to thank Kaibz for his detailed bug reports and testing for the v1.0 version of the fix.
Contact And Support
If you like this fix and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.
- Initial public release